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smooth StretchBlt-ing

Hi. Im currently developing a game which uses BitBlt and StretchBlt a lot.
I want to zoom into a 32x32 graphic (stored in a bitmap DC somewhere).
When I use StretchBlt, the image becomes very pixellated and blocky (obviously), but I want it to zoom in smoothly
(example, preview any image from a normal explorer window, then zoom right in. Instead of getting the pixels in large blocks, it smoothes off nicely)
Is this possible with VB .NET?
Thanks, Dave.
[480 byte] By [SkylineDave] at [2007-11-11 10:22:22]